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    Sophisticated HOTKEYS

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    _CsK_ImDrG_
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    Sophisticated HOTKEYS

    Post by _CsK_ImDrG_ on Tue Jan 20, 2009 7:27 pm

    KoVeN...

    Here are my hotkeys. Ive put quite some thought on them to make them optimal.
    I not only give the hotkeys but the whole thinking behind them, so that you can
    accustom them to your needs.
    Note: I am right-handed, and I dont know how this will work for left handed
    people

    The main ideas behind the designation of my new hotkeys were
    • An easy to reach idle villager hotkey
    • Easy farm placement
    • A better way of booming (axis of left hand fingertips forms an X with the H-C
    axis)
    • An organized outlay of them in a limited 3x3 area that include most of the
    functions
    I decided that this 3x3 should be:
    QWE
    ASD
    ZXC
    Since it is close to Ctrl as well.
    A couple of words about this. Your middle 3 fingers when at rest the should be
    over ASD.
    There are the easiest keys to reach. After that it is QWE, and then ZXC. F is
    also extremely reachable, probably more than QWE, ZXC

    Ill follow the same way as I followed when I designed them.
    Cycle through idle villager (A must, or the most obvious hotkey)

    Cycle through buildings Commands
    These are still Ctrl-#, and by using the 3x3 area mostly.
    Ctrl-A = Archery range
    Ctrl-S = Barracks
    Ctrl-D = Stable
    Over the easiest to reach hotkeys (ASD) I place the main military building, and
    these will serve the 90% of the Ctrl-# keystrokes.

    Ctrl-Z = Lumber Camp (for wood upgrades and repits)
    Ctrl-X = Mill (for farm auto-reseeds)
    Ctrl-C = Gathering Pit
    These are not <b>that</b> important, but quite useful nevertheless.

    Ctrl-Q = Blacksmith
    Ctrl-W = Castle
    Ctrl-E = Dock
    Misc important buildings here. Needles to say what each one is used for.
    11312Rest buildings
    Market, University and Monastery are left untouched.
    The main reason is that I didnt wanted to create unneeded complexity since you
    wont be needing them too much. However
    Ctrl-F = Siege Workshop
    This important building is as reachable as the rest
    So on we go to
    Building build commands
    Archery range
    A = Archer
    S = Skirmisher
    D = Horse archer
    W = Hand cannoner
    The main idea behind this is that I should use the ASD + W layout (more
    reachable keys),
    in a way that buildings main unit was the easiestone to create (archer).
    So I placed the create archer button over the Cycle trough buildings key.
    (Remember, it is Ctrl-A).
    So it is easy to create archers in all your ranges by going Ctrl-A, A, Ctrl-A,
    A, ect.
    Then I placed the create second most important unit, aka skirmisher button in
    the second easier to reach place,
    that is S (cause it is next to A). Getting skirmishers is almost as easy as
    getting archers.
    Then I placed the remaining 2 units in D and W.

    Barracks
    A = Huskarl
    S = Champion
    D = Pikeman
    W = Eagle Warrior
    It is easy to notice that the thinking behind this is exactly the same as with
    the ranges.
    Champion flooding is as easy as Ctrl-S, Shift-S, Ctr-S, Shift-S ect. D is easier
    reached than A,
    so I place pikeman there.
    The reason why I have Huskarl at A is that I play Goths much more than Mayans
    and Aztecs together.
    Although A and W are of the same accessibility, it may not be a bad idea for you
    to exchange them.

    Stable
    A = Camel
    S = Scout
    D = Knight
    This works exactly as the range.

    Siege workshop
    A = Onager
    S = Scorpion
    D = Ram
    I chose to use ASD again rather than include F, since F is really a minor
    journey for the index finger to take.

    Castle
    Q = Petard
    W = Unique Unit
    E = Trebuchet
    I chose QWE, since fingers should already be upward for pressing Ctrl-W.
    The Unique Unit is again the easier to get closely followed by Trebuchets,
    while the little used petard is left to Q

    Dock
    Q = Fishing ship
    W = Viking Longboat
    E = Galley
    A = Demolition ship
    .S = Cannon Galleon
    D = Fire ship
    I figured out that galley should be the easier to get (so it goes over E),
    followed by fire ship.
    I distributed the rest as it was convenient. Place Cogs and transports whre you
    like

    Market
    M = Create trade cart
    So that you can crate carts by Ctrl-M, M ect

    Mill
    X = Queue Farms
    Needless to say, you Ctrl-X, X, X, X, X (or Ctrl-X, Shift-X, Shift-X, Shift-X
    later) to have easy farm queuing.
    Farm queueing cant get easier than that
    Build Commands
    And on we go to the juicer part of this post. I was troubled as what key to use
    as build,
    but ended up that the easier to reach key should be used. And that is <font
    color="red"><b>D</b>,
    since your index finger should normally be there. I had some more problems.
    I had to fit farms, houses and Town centers in the 3x3 layout.
    The 2 to lose their position was the Blacksmith (youll only have 1 in most
    cases) and dock (weeeee Im an Arabian whore!!!)
    As you can see in most cases I try to have the same hotkey as the cycly through
    option
    Q = House (It is really easy to reach)
    W = Castle
    E = Town Center
    D= FARM
    That is for easy farm placement. It is hell easy just to hit D-D to place a
    farm.
    I forgot my rule for this case, because it is far more important than stables.
    A = Archery range
    S = Barracks
    F = Stable
    Once again the military buildings are the easier to reach.
    Really helpful both early and late in the game!
    Z = Lumber Camp
    X = Mill
    C = Pit
    Rest Buildings
    R = Dock (I Just moved that 1 key right)
    V = Siege Workshop
    K = Blacksmith
    T = Tower
    H = Stone wall
    B = Paliside wall
    Gate and Bombard tower left intact.

    Military Commands
    ASD are already very well set here. Id recommnd no change. However
    Q = Patrol (cough, cough, a little better than Z)
    W = Stand ground (Flush galore)

    Misc
    Tab = Goto previous view (much better than BS)
    ~ = Flare (aka Fast flare)
    BackSpace = Go to selected unit
    G = Cycle through Town Centers (Honestly, the closest I could think of)
    D (when in TC) = Create Villager (G-D is a good booming hotkey combo.
    However when I start I select my TC with mouse, so it is Select TC, D, Select 2
    villagers, D, Q..
    So I dont have to move my fingers in the beginning!
    Alt-A = Minimap economic mode
    Alt-S = Minimap military mode
    Alt-D = Minimap normal mode
    Oh, and in case someone missed
    Space bar = Cycle through idle villagers (Mother of all hotkeys)

    Thats it. I hope I didnt forgot anything. I hope you find them useful,
    cause they helped me really a lot, more than you could possibly imagine.
    And then again these are <b>my</b> hotkeys, suited for my needs,
    take your time and if you think that something different or some changes would
    serve you better go on.
    Do give them a try. You may look silly in the first game (duh, I made a siege
    workshop every time I wanted to make a castle),
    but even after a couple of days youll start to get accustomed to it.
    It took even me (that I was thinking them over and over) quite some games to get
    used,
    but I everything but regret. If you forget anything place your mouse over the
    button for you to see the hotkey.
    If you have any questions or something isnt clear feel free to ask.
    Honestly, I believe that this is probably the most powerful hotkey set you can
    find on the zone,
    and definitely the best you can get your hands on!!!!


    Last edited by _CsK_ImDrG_ on Tue Jan 20, 2009 7:50 pm; edited 1 time in total


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    _CsK_Bluewolf
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    Re: Sophisticated HOTKEYS

    Post by _CsK_Bluewolf on Tue Jan 20, 2009 7:49 pm

    plzz dnt change ur current hotkeys tat suxx play as u normal and natural...


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    CsK_kill3r
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    Re: Sophisticated HOTKEYS

    Post by CsK_kill3r on Tue Jan 20, 2009 7:52 pm

    I use default, best to use what u use now, not to complicate stuff.

    Im planning sapce bar for vill and scroll down for Villager creation


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    Re: Sophisticated HOTKEYS

    Post by _CsK_Bluewolf on Tue Jan 20, 2009 7:55 pm

    no man default rox....u played these much yrs and u cnt be quick with ur current hotkey then it is impossible with new one...


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    CSA_J_Conner
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    Re: Sophisticated HOTKEYS

    Post by CSA_J_Conner on Tue Jan 20, 2009 8:14 pm

    I changed my hotkeys and it took me 2-3 weeks to get used to the new ones, they are cool and i play a lot better now. I dont think it is only because of hotkeys, but they have helped a lot Smile
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    CSK_JunkIe
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    Re: Sophisticated HOTKEYS

    Post by CSK_JunkIe on Wed Jan 21, 2009 2:25 pm

    Thanks man...I always knew this system of keys is going to be good but was too lazy to try it out..Now I'll try surely
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    daG
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    Re: Sophisticated HOTKEYS

    Post by daG on Wed Jan 21, 2009 3:20 pm

    the best keys are default keys .. they are fitted to hands ya.. but you can change some key... !!


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    CSA_J_Conner
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    Re: Sophisticated HOTKEYS

    Post by CSA_J_Conner on Wed Jan 21, 2009 4:26 pm

    Ohhh yaa, ctrl+l and ctrl+k soooo roxing. Perfect for my hands ehhh!!

    Now goto stable is "G", make knt is scroll up.

    So to que up knts all i do is G, Scroll up
    G, Scroll up
    G, Scroll up
    G, Scroll up
    G, Scroll up 5 knts in 5 stables Razz
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    Re: Sophisticated HOTKEYS

    Post by daG on Wed Jan 21, 2009 5:00 pm

    ya and you can do shift+ to create more than 1 ....!!!


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    Re: Sophisticated HOTKEYS

    Post by CSA_J_Conner on Wed Jan 21, 2009 6:25 pm

    i used to use shift, but now, i never que more than 3 units, besides, if i turn my scroll whell i full circle, 15 are queued, so need of shift for me.
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    daG
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    Re: Sophisticated HOTKEYS

    Post by daG on Wed Jan 21, 2009 10:42 pm

    well we can use scroll in my ways .. I use to fix it.. like in castle .. it taken place of the key T .. and TC it is used for villi .. in stable for pladins... like this I have fixed it .. and putten all the main building in a single key.. so no need of pressing ctrl every time.....!!!!!!


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    _CsK_ImDrG_
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    Re: Sophisticated HOTKEYS

    Post by _CsK_ImDrG_ on Wed Jan 21, 2009 10:52 pm

    CSK_DAG wrote:well we can use scroll in my ways .. I use to fix it.. like in castle .. it taken place of the key T .. and TC it is used for villi .. in stable for pladins... like this I have fixed it .. and putten all the main building in a single key.. so no need of pressing ctrl every time.....!!!!!!

    talk mature 11...


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    CSA_J_Conner
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    Re: Sophisticated HOTKEYS

    Post by CSA_J_Conner on Wed Jan 21, 2009 11:32 pm

    I dont press ctrl either.

    v = goto rax
    g = goto stabe
    y = goto range (not ctrl+y or ctrl+g or anything)

    Scroll down = trash (i.e., skirm, scout, pikes) also vill and trade cart
    Scroll up = goldies (i.e., CA, Knts, Champs) also UU
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    daG
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    Re: Sophisticated HOTKEYS

    Post by daG on Wed Jan 21, 2009 11:41 pm

    _CsK_ImDrG_ wrote:
    CSK_DAG wrote:well we can use scroll in my ways .. I use to fix it.. like in castle .. it taken place of the key T .. and TC it is used for villi .. in stable for pladins... like this I have fixed it .. and putten all the main building in a single key.. so no need of pressing ctrl every time.....!!!!!!

    talk mature 11...


    I don't understand what you .. say...???? Question Question Question confused confused confused confused confused confused confused confused confused confused confused confused


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    CSK_JunkIe
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    Re: Sophisticated HOTKEYS

    Post by CSK_JunkIe on Wed Jan 21, 2009 11:52 pm

    default isn't too bad..only that Ctrl+L is problematic...and I use mouse clicks to create units, rather than hotkeys so N is not a problem

    But this hotkey set is impressive
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    Re: Sophisticated HOTKEYS

    Post by daG on Wed Jan 21, 2009 11:57 pm

    man their is a most important rule ... when elders talk no smaller come in middle...>!!!!!























    lol!

    I was joking,,,!!!!! ...
    you should try using the keys atleast set them and use only once ,,,, it will help you ....!!! clicking waste time... remember every sec in game is important , and every step in game should be done in time....!!!!


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    Re: Sophisticated HOTKEYS

    Post by CSA_J_Conner on Thu Jan 22, 2009 12:52 am

    Mouse clicks to create units is really not advisable. Use keys for creating everything. Mouse should be mainly used for research and micro.
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    Re: Sophisticated HOTKEYS

    Post by daG on Thu Jan 22, 2009 12:54 pm

    yes .. I agree with conner,,,,!!!! the better way to play is to set the hotkeys near the keys were you keep your hand .. it is better if you set your arow keys in W_A_S_D and the scroll keys with the main buildings....!!!! like stable castle barrack and archy ......!!! junk you are here to learn from pro_s... not to comment on them ....!!! If we are saying playing with keys are better and saves time .. than try it.. its your will but you should give a chance ,,,, you will feel the improvement in your game.....!!!! Wink



    In gaming the age doesn't matter ....!!!!!!!. the skills matter........!!!!!!


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