Chennai Super Kingz - Indian AOC Clan

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Brave Hearted Warriors

IP address

Web Traffic

Similar topics

Log in

I forgot my password

Poll

i love laming.......
Y_Y     N00B Bar_left58%Y_Y     N00B Bar_right 58% [ 38 ]
Y_Y     N00B Bar_left23%Y_Y     N00B Bar_right 23% [ 15 ]
Y_Y     N00B Bar_left18%Y_Y     N00B Bar_right 18% [ 12 ]

Total Votes : 65

Latest topics

» CSK AOE - Rebirth
Y_Y     N00B EmptyMon Feb 11, 2019 2:50 pm by _CsK_Bluewolf

» no daG spam no drg LOS hack.. boring site now
Y_Y     N00B EmptyFri Feb 24, 2017 6:56 pm by daG

» Time to get some activity back
Y_Y     N00B EmptySat Feb 08, 2014 5:15 pm by CSK_Suhas

» happyyy... b'dayyy bluewolf
Y_Y     N00B EmptySat Feb 08, 2014 5:12 pm by CSK_Suhas

» Happy birthday Dag
Y_Y     N00B EmptySat Feb 08, 2014 5:12 pm by CSK_Suhas

» Counter Strike ?
Y_Y     N00B EmptyFri Aug 03, 2012 10:49 pm by daG

» Wanna Join
Y_Y     N00B EmptyFri Aug 03, 2012 10:46 pm by daG

» CsK is Silver.. :D
Y_Y     N00B EmptyFri Aug 03, 2012 10:44 pm by daG

» Update Me with Indian Clan
Y_Y     N00B EmptyMon Jul 09, 2012 11:40 am by _CsK_ImDrG_


+2
_CsK_ImDrG_
mantubby
6 posters

    Y_Y N00B

    mantubby
    mantubby
    Tarkan
    Tarkan


    Posts : 734
    Join date : 2008-11-15
    Age : 40
    Location : somalia

    Y_Y     N00B Empty Y_Y N00B

    Post by mantubby Sat Jul 04, 2009 6:40 pm

    i had posted some erroneous details the last time i posted this. hope this time its correct.

    enjoy


    Data Tables and Times

    Villager -> Sheep: 50f in 2:30 (2:30 = 2 minutes 30 seconds = 150 seconds) *It doesn't include the time killing the sheep or moving from one to another

    Villager -> Berry: 50f in 2:45

    Villager -> Tree: 50w in 2:10 *no walk

    Villager -> Deer: 50f in 1:25

    Villager -> Pig: 300f in 13:55 (835") *villager average counting the time luring and killing it

    Villager -> Farm: 50f in 2.51 or 175f in 9:40 (it varies in +/- 20 seconds depending on the position on the farm when farmer reaches max. food to the drop point) *build time included

    Villager -> Gold: 100g in 4:30

    Villager -> Stone: 100g in 4:40

    ___________________

    Upgrade Times:

    Loom: 0:25

    Town watch (LOS for buildings): 0:25

    Wheelbarrow: 1:15 (same time to create 3 villagers)

    Handcart: 0:55

    Gold/Stone Mining: 0:30

    Feudal age upgrade: 2:10

    Castle age upgrade: 2:40

    _________________

    Unit Production Times:

    Villager: 1 in 0:25 (6 in 2:30)

    Spearman: 0:22 *(Goth or Goth ally barracks 20% faster making it 0.176)

    Skirmisher: 0:22

    Camel: 0:22 *(Hun or Hun ally stable is 20% faster making it 0.176)

    Knight: 0:30 *(Hun or Hun ally stable is 20% faster making it 0.24)

    Scout: 0:30 *(Hun or Hun ally stable is 20% faster making it 0.24)

    Archer: 0:35 *(Brit or Brit ally Archery Range is 20% faster making it 0.28)

    Cav Archer: 0:35

    eagle warrior aztec 0:30, maya 0:35

    militia/m@a 0:22

    Feudal age Galley: 1:00

    Castle age Galley: 0:35

    Fire Ship: 0:37

    Demolition Ship: 0:30
    Upgrades Causing faster production of different units

    Conscription: Units produce 33% faster (Upgrade in a castle and only in Imperial Age)

    Perfussion: Only for Goths -> Own Barracks works 50% faster but not allies

    ______________

    Building Times:

    House: 0:25

    House (2 villagers): 0:18*

    Mining and lumber camp: 0:35

    Mill: 0:35

    Farm: 0:25

    Barrack, range and stable: 0:50

    Barrack (2 villagers): 0:38 *

    Barrack (4 villagers): 0:26 *

    Town Center: 2:30

    Market: 1:00

    Black Smith: 0:50

    Dock: 0:35




















    here are some useful villie allocation details, which can be used for maitaining eco, flushing, crushing , etc( its actually the same thing that's been put up before, but represented in terms of villie allocation)



    pumping villie from 1 TC = 7 farmers / 6 sheep

    6 woodies are needed to produce 60 wood for a farm(in the time 1 villie is created)(feudal age with dbit axe)

    approx 3 woodies for non hun hosue civs(to make house everytime u hit pop limit)[Very Happy]

    scout from 1 stable = 11 farmers(hunnic)(non hunnic 9 farmers approx)

    spear from 1 barr = 5 farmers + 2-3 woodies

    skirm from 1 arch = 4 woodies + 3 farmers

    archer from 1 arch = 4 gold miners + 2 wood

    knight from 1 stable = 7 farmers + 8 gold(hunnic) (non hunnic stable 5-6 farmers, 6-7 gold )

    CA from 1 arch range = 2 woodies + 4 gold(hunnic )

    eagle warrior = 2 farmers + 5 gold(aztec) for maya 1.5 farmer + 4 gold miners


    continous ram production from 1 siege workshop = 12 on wood + 5 on gold
    _CsK_ImDrG_
    _CsK_ImDrG_
    Elite
    Elite


    Posts : 1200
    Join date : 2008-11-04
    Age : 35
    Location : INDIA

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by _CsK_ImDrG_ Sat Jul 04, 2009 8:07 pm

    i love love love u da.....

    thx alot da.... helped me alot Smile

    par4
    daG
    daG
    Tarkan
    Tarkan


    Posts : 766
    Join date : 2008-12-31
    Age : 30

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by daG Sat Jul 04, 2009 9:17 pm

    par4
    mantubby
    mantubby
    Tarkan
    Tarkan


    Posts : 734
    Join date : 2008-11-15
    Age : 40
    Location : somalia

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by mantubby Sun Jul 05, 2009 1:15 am

    @drg

    1st half posted by samsilk

    2nd half posted by me Razz


    + did u notice the hunnic stable Evil or Very Mad

    7 farmers + 8 gold miners for 1 stable monkey


    ca is really cheap 2 wood + 4 gold cheers

    im thinking it would be better to go 2 stable knt + 2 range ca if u castle before 23/24 mins

    if only u go 26 min + castle, would it be better to go all out 3 stable crush(3 stable crush will cost u 45 vills + 7 farmers(for vill prod) + 7-8 on wood for replenishing farms and tech ups) so thats almost 60 vills for 3 stable crush 11 .
    CSA_J_Conner
    CSA_J_Conner
    Paladin
    Paladin


    Posts : 893
    Join date : 2008-11-22

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by CSA_J_Conner Sun Jul 05, 2009 9:37 am

    Y_Y     N00B Icon_p11
    CSK_Suhas
    CSK_Suhas
    Elite
    Elite


    Posts : 1781
    Join date : 2008-11-08
    Age : 34
    Location : mangalore , INDIA

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by CSK_Suhas Sun Jul 05, 2009 3:20 pm

    but all calculation fails in knight creation
    bcoz already we have some good amount of gold when reach castle
    & end up in situation like 300 - 400 food , 1100 gold
    mantubby
    mantubby
    Tarkan
    Tarkan


    Posts : 734
    Join date : 2008-11-15
    Age : 40
    Location : somalia

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by mantubby Mon Jul 06, 2009 12:21 am

    in the 2 mins transition time from feudal to castle assuming we have a normal castle time(reaching castle around 24 mins) with abt 20-21 farmers and 12-13 on gold, on reaching castle we would have stokpiled around 1000 food and about 600-700 gold.

    but we would immediatly need (150 food + 100 gold for bloodlines, 150 foold for 1st smith armour, 250 food 150 gold for 2nd smith up, 150 food for wood up and 125 food for farm up) so almost 700-800 food is consumed for ups. not to metion forging and the 2nd gold up which is also done if possible.


    hence i feel one should not do 3 stable crush if he has less than 24 farmers. his stables always end up being idle. better to go 2 stable knts + 2 range ca if u have around 20 farms. if u have 24-25+ farms when clicking castle i think u can go all out knts and rape the opponent Very Happy
    CSK_Suhas
    CSK_Suhas
    Elite
    Elite


    Posts : 1781
    Join date : 2008-11-08
    Age : 34
    Location : mangalore , INDIA

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by CSK_Suhas Mon Jul 06, 2009 1:18 am

    anyway 1000+ food it burns out & 700 gold is left Very Happy
    some knights & then ca , rams...11
    mantubby
    mantubby
    Tarkan
    Tarkan


    Posts : 734
    Join date : 2008-11-15
    Age : 40
    Location : somalia

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by mantubby Mon Jul 06, 2009 1:33 am

    11

    u need some 20+ miners to feed knt from 3 stables.

    gold also will burn out fast if u crush 3 stable
    CSK_Suhas
    CSK_Suhas
    Elite
    Elite


    Posts : 1781
    Join date : 2008-11-08
    Age : 34
    Location : mangalore , INDIA

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by CSK_Suhas Mon Jul 06, 2009 2:08 am

    lol to burn gold we need 60 food each , i dont have that too left Sad
    mantubby
    mantubby
    Tarkan
    Tarkan


    Posts : 734
    Join date : 2008-11-15
    Age : 40
    Location : somalia

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by mantubby Mon Jul 06, 2009 2:37 am

    11
    avatar
    HELLRAZER
    Hussar
    Hussar


    Posts : 304
    Join date : 2009-06-07

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by HELLRAZER Mon Jul 06, 2009 4:09 am

    hats off to u punnu gr8 job totally rox work
    i think u have worked a lot on that roc
    CSK_Suhas
    CSK_Suhas
    Elite
    Elite


    Posts : 1781
    Join date : 2008-11-08
    Age : 34
    Location : mangalore , INDIA

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by CSK_Suhas Mon Jul 06, 2009 6:43 pm

    @ hell
    get some display pic man
    avatar
    HELLRAZER
    Hussar
    Hussar


    Posts : 304
    Join date : 2009-06-07

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by HELLRAZER Mon Jul 06, 2009 8:19 pm

    y dont u create for me Wink
    daG
    daG
    Tarkan
    Tarkan


    Posts : 766
    Join date : 2008-12-31
    Age : 30

    Y_Y     N00B Empty Re: Y_Y N00B

    Post by daG Mon Jul 06, 2009 10:49 pm

    HELLRAZER wrote:y dont u create for me Wink

    go here

    https://cskaoe.forumotion.com/downloads-f7/all-aoe-avatars-t368.htm

    or

    http://www.coolavatars.net/ dog

    Sponsored content


    Y_Y     N00B Empty Re: Y_Y N00B

    Post by Sponsored content


      Current date/time is Thu Mar 28, 2024 5:00 pm